8/6/2026

Version .01 - Pre Build

  • implemented assets, including map, buttons, form, and banner.

  • Built out radio system, embedded Qobuz playlist with basic player. Open to additions from players as the game progresses.

  • Added .gif logo image - not sure if I like it as an image or if it’ll move to a full-bleed background. TBD.

  • Button links are correct, going to site pages/blogs for indexing.

  • Form works - responses go to my inbox as planned.

  • Banner indicates beta status.

  • Password protected for now.

To-Do:

  • Find an RNG that I can embed into site for use. TBD if that will be the variable used for things.

  • Create private YT channel for video use, to bypass Squarespace file size limits.

  • Draft beta test story progression and chart out A-B stepthrough.

  • Player creation? User driven or DM assigned? Who the heck knows at this point.

  • Create Intro video.

  • Build out pre-event map - should reflect current state/real-time.

  • And, you know, finish writing the story, create the/an big bad and various other lesser bads to give these players some shenanigans to deal with.

  • MOAR LORE, gosh darn it!

Thoughts:

  • Paths have to be wide and varied. Research DM tools for world-building

  • There needs to be a clear divide between before & after. Here and there are two very different worlds.

  • Do we want regular video updates? Maybe the KWXS host is sort of a narrator? An unreliable one?

  • There needs to be a determined end state. If this project has an end, write it and work backwards. There should also be some sort of scoring system, and basic live/die mechanic. Think Oregon Trail, but in a sci-fi world.

  • And for goodness sake, don’t forget to ahfasfljasnfjklasdnfjklasnfolasdfqlfaslnflajs

Geoffrey Richardson
I am me. And that is a scary thought.
www.geoffrichardson.com